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Apply textures to a multipatch feature

In the Modify Features pane, Multipatch Texture Texture Multipatch applies a color or an image file as a texture to one or more faces of a multipatch feature. Textures are saved with the multipatch feature.

This process is analogous to wrapping patterned paper around a plain white 3D model. After applying a texture, you can continue editing the feature using Vertices Edit Vertices, and the textures conform to the new shape.

Note:

This tool is intended for geodatabase multipatch features. Multipatch shapefiles do not support textures and can't be saved with shapefile geometry.

Apply a solid color

You can choose a preset color on the color picker or create a custom color by editing color properties.

  1. Open a scene containing the multipatch feature.
  2. On the Edit tab in the Features group, click Modify.

    The Modify Features pane appears.

  3. Expand Reshape and click Multipatch texture Texture Multipatch.

    The tool opens in the pane.

  4. In the pane, click Active Select Active Select and select the multipatch feature.

    The selected feature appears in a list, and the editing toolbar appears at the bottom of the scene.

    Editing toolbar
  5. If you select more than one feature, click an item in the pane to flash it in the scene, right-click the feature in the list you want to edit, and click Only Select This Unselect on the context menu.
  6. Click the color drop-down arrow and choose a color.
  7. Hover over the face you want to modify.

    The face highlights and previews the color.

  8. Do one of the following:
    • Click the face to which you want to apply the color.
    • Check Apply to all faces.
  9. Click Apply.
  10. On the editing toolbar, click Finish Finish, or press the F2 key.

Apply a texture

You can import an image file and customize how it appears on the feature. In the viewer, you can move, rotate and scale the texture.

  1. Open a scene containing the multipatch feature.
  2. On the Edit tab in the Features group, click Modify.

    The Modify Features pane appears.

  3. Expand Reshape and click Multipatch texture Texture Multipatch.

    The tool opens in the pane.

  4. In the pane, click Active Select Active Select and select the multipatch feature.

    The selected feature appears in a list, and the editing toolbar appears at the bottom of the scene.

    Editing toolbar
  5. If you select more than one feature, click an item in the pane to flash it in the scene, right-click the feature in the list you want to edit, and click Only Select This Unselect on the context menu.
  6. Click Load Texture.

    A file browser appears

  7. Using the browser, click the image file, and click Open.
  8. Hover over the face you want to modify.

    The face highlights and previews the texture.

  9. Do one of the following:
    • Click the face to which you want to apply the texture.
    • Check Apply to all faces.
  10. In the image viewer, click the following buttons to adjust how the texture appears on the face:
    • Pan—Moves the image
    • Rotate—Rotates the image
    • Zoom—Scales the image uniformly
  11. Click Apply.
  12. On the editing toolbar, click Finish Finish, or press the F2 key.