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Turn dynamic constraints on or off

On the status bar at the bottom of the active map or scene, Dynamic Constraints Dynamic Constraints enables on screen controls that display the direction and distance for new segments as you create a new polyline or polygon feature. The values update and move with the geometry as you drag the pointer.

You can tab through the controls and type a direction and a distance to lock one or both constraints to a specified value. Optional settings include the default direction type and the constraint that appears with the initial focus.

For steps to configure these settings on the Options dialog box, see Settings for general editing tools.

Dynamic constraints

Turn dynamic constraints on

When you create new polyline or polygon segments, you can turn Dynamic Constraints Dynamic Constraints on or off as you work.

  1. On the status bar at the bottom of the active map or scene, click Dynamic Constraints Dynamic Constraints.
    Dynamic constraints

Set the default direction

You can set the default direction constraint to a deflection angle or an absolute angle.

  1. On the status bar at the bottom of the active map or scene, hover over Dynamic Constraints Dynamic Constraints.
  2. Click one of the following:
    • Deflection—Locks the specified angle measured from the last line segment.
    • Absolute—Locks the specified angle to the coordinate system assigned to the map.
  3. Move the pointer back to the map or scene.

Set the default input mode

You can set the direction or distance constraint to appear with the initial focus as you work.

  1. On the status bar at the bottom of the active map or scene, hover over Dynamic Constraints Dynamic Constraints.
  2. Click one of the following:
    • Direction
    • Distance
  3. Move the pointer back to the map or scene.