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Editing in ArcGIS Pro

Editing geographic data is the process of creating, modifying, or deleting features and related data on layers in a map. Each layer is connected to a data source that defines and stores the features; this is typically a geodatabase feature class or a feature service.

Features can be two-dimensional (2D) or three-dimensional (3D) and represent real physical objects or data points in the natural world or in built environments. Developers can extend the ArcGIS Pro editing experience using ArcGIS Pro SDK for Microsoft .NET. For more information, visit the ArcGIS Pro SDK website.

This topic summarizes what you can do with ArcGIS Pro editing tools out of the box. For a quick tour of the tools on the ribbon Edit tab, editing panes, context menus, and toolbars, see A quick tour of editing.

For detailed steps to use a specific tool, browse the table of contents for editing or search the Help using a keyword or phrase.

What you can edit

Editing tools support diverse workflows ranging from general mapping applications to specific industries including utilities, land records, natural resources, and facilities management. You can edit data from geodatabases, feature services, and shapefiles, as well as data from collector apps on mobile devices.

The types of edits you can perform include the following workflows:

  • Create or modify 2D and 3D features.
  • Create or modify annotation features, font type, style, and size of text.
  • Edit feature attributes and related records and add or remove file attachments.
  • Create 3D features from scratch or import 3D models.
  • Extrude 2D features or symbolize them as 3D features.
  • Reposition and transform features including read-only datasets such as CAD drawings.
  • Reshape, replace, or edit feature geometry while preserving existing attributes.

To learn more about other data types you can edit, see Supported data types and items.

Automatic edit sessions

ArcGIS Pro automatically starts an edit session when you modify existing data or create new data. Saving or discarding your edits automatically stops the edit session. Any subsequent edits you make resumes the edit session until you save or discard your edits.

There are no buttons to start or stop an edit session. You can edit any data source that is granted view and edit privileges. In the Contents pane Contents, you can disable editing at the application level for the layers you need to protect against unwanted edits.

To learn more about the Contents pane, see Specify which layers can be edited.

Maps and scenes

You can view and edit 2D and 3D data in maps or scenes or both at the same time. You can switch between a map and a scene as you work, and link them to display synchronously at the same center and scale of your extents as you pan and zoom in the active view.

  • Maps—Display your data in a 2D plan view. To learn more, see Maps.
  • Scenes—Tilt your map and display your data in 3D space. To learn more, see Scenes.

You can configure a scene as a local or global view depending on the type of display or analysis your work requires. Local scenes with a projected coordinate system are the best choice when you need to minimize distortion for distance, direction, scale, or area measurements.

To learn more, see Configure a scene for 3D editing.

Catalog pane

In an ArcGIS Pro project, you create and edit feature data in maps and scenes. A project contains connections to your data, layouts, toolboxes, and other resources you need to complete a project. You can create projects with specific data and share them online, or save them as templates for a particular editing scenario and share them within your organization.

You manage your data for a project in the Catalog pane Catalog Pane. You can add and remove connections to local and online data, and create new feature classes, maps, scenes and other project items. The pane includes tabs for accessing portal content and creating a list of favorites.

To learn more, see Catalog pane, catalog view, and browse dialog box.

2D and 3D features

Feature templates can create 2D or 3D features depending on the layers they reference. The steps to create 2D or 3D features are basically the same except you specify z-values for 3D features. Three-dimensional features store z-values with their geometry.

Two-dimensional features do not store z-values, but they can derive them from an attribute field in a table or from an elevation surface in a 3D scene. In some cases, it can be simpler to add elevation values to existing 2D features or extrude them using an attribute field.

To learn more, see Introduction to creating 2D and 3D features.

Versioned data

When you edit data that is registered as versioned, you are modifying an isolated version of the same data other users can be editing. Your edits are tracked in system tables and reconciled and posted when you save your changes.

Optional settings allow you to define how conflicts are defined and reconciled when you save your edits. You can show the Conflict Manager and interactively review conflicts or hide it and reconcile conflicts automatically.

To learn more, see Settings for editing versions.


When you edit features, map topology is always available in the active map. Enabling it and editing a feature automatically edits other visible features topologically connected to it. For example, moving a point feature stretches all connected polyline features.

In addition to map topology for active edits, you can also define spatial relationships at the dataset level using geodatabase topology. After defining a rule, you can validate your work in a map, and make the requisite corrections using predefined fixes or editing tools.

To learn more, see Introduction to editing topology.