Build Terrain (3D Analyst)

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Summary

Performs tasks required for analyzing and displaying a terrain dataset.

Usage

  • This tool will need to be used after initially defining the features that participate in a terrain, making subsequent modifications to the features that participate in the terrain, or modifying the terrain pyramid definition.

  • It is more efficient to make a collection of edits followed by one build rather than running a build after each individual edit.

Parameters

LabelExplanationData Type
Input Terrain

The terrain dataset to process.

Terrain Layer
Update Extent
(Optional)

Recalculates the data extent of a window-size-based terrain dataset when the data area has been reduced through editing. It is not needed if the data extent has increased or if the terrain dataset is z-tolerance based. It will scan through all the terrain data to determine the new extent.

  • Maintain Extent — The extent of the terrain dataset will not be recalculated. This is the default.
  • Update Extent — The extent of the terrain dataset will be recalculated.
String

Derived Output

LabelExplanationData Type
Updated Input Terrain

The updated terrain.

Terrain Layer

Licensing information

  • Basic: Requires 3D Analyst
  • Standard: Requires 3D Analyst
  • Advanced: Requires 3D Analyst

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