var uvrDef = new UniqueValueRendererDefinition() { ValueFields = new List<string> { "ACTYPE" }, SymbolTemplate = SymbolFactory.Instance.ConstructPointSymbol( ColorFactory.Instance.RedRGB, 10, SimpleMarkerStyle.Hexagon) .MakeSymbolReference(), ValuesLimit = 5 }; //Note: CreateRenderer can only create value classes based on //the current events it has received streamLayer.SetRenderer(streamLayer.CreateRenderer(uvrDef));
Target Platforms: Windows 11, Windows 10, Windows 8.1