Name | Description | |
---|---|---|
![]() | Coordinate3D Constructor | Overloaded. |
The following tables list the members exposed by Coordinate3D.
Name | Description | |
---|---|---|
![]() | Coordinate3D Constructor | Overloaded. |
Name | Description | |
---|---|---|
![]() | Azimuth | Gets the azimuth of the Coordinate3D. The azimuth is measured in radians. |
![]() | Inclination | Gets the inclination of the Coordinate3D. The inclination is measured in radians. |
![]() | IsEmpty | Indicates if the Coordinate3D is empty. |
![]() | Magnitude | Gets or sets the length of the Coordinate3D as a vector. |
![]() | X | Gets or sets the X-component. |
![]() | Y | Gets or sets the Y-component. |
![]() | Z | Gets or sets the Z-component. |
Name | Description | |
---|---|---|
![]() | AddCoordinate3D | Constructs a new Coordinate3D by adding another Coordinate3D to this Coordinate3D. Vector addition is used. |
![]() | CrossProduct | Constructs the cross product of this Coordinate3D and another Coordinate3D. Vector cross product is used. |
![]() | DotProduct | Calculates the dot product of this Coordinate3D and another Coordinate3D. Vector dot product is used. |
![]() | Equals | Overloaded. |
![]() | GetHashCode | Obtains a hash code of the object. Used in Equals. |
![]() | GetUnitVector | Constructs a Coordinate3D with Magnitude = 1 from this vector; |
![]() | Move | Moves the Coordinate3D by adding a shift value to each component. |
![]() | Normalize | Normalizes the Coordinate3D which means it is scaled to magnitude = 1. |
![]() | QueryComponents | Gets the components of the Coordinate3D. |
![]() | QueryPolarComponents | Gets the polar components of the Coordinate3D. Angles are in radians. |
![]() | Rotate | Rotates the Coordinate3D around an axis defined by another Coordinate3D. The angle is in radians. |
![]() | Scale | Scales the Coordinate3D by the given factor. |
![]() | SetComponents | Sets the components of the Coordinate3D. |
![]() | SetEmpty | Sets the Coordinate3D to empty. |
![]() | SetPolarComponents | Sets the components of the Coordinate3D from polar components. Angles are in radians. |
![]() | ToMapPoint | Convert the Coordinate3D into a MapPoint. |
![]() | Constructs a new Coordinate3D by adding two Coordinate3D objects. Vector addition is used. |
![]() | Determines whether the components of the two Coordinate3D objects are equal. |
![]() | Allow explicit casting of a MapPoint to a Coordinate3D. |
![]() | Determines whether the components of the two Coordinate3D objects are not equal. |
![]() | Constructs a new Coordinate3D by performing scalar multiplication on a Coordinate3D. |
![]() | Constructs a new Coordinate3D by subtracting two Coordinate3D objects. |