ArcGIS Pro 3.0 API Reference Guide
ArcGIS.Desktop.Mapping Namespace / VoxelLayer Class / GetNormal Method
Orientation angle in degrees.
Tilt angle in degrees.
Example

In This Topic
    GetNormal Method
    In This Topic
    Gets the normal unit vector for the provided orientation and tilt. This method must be called on the MCT. Use QueuedTask.Run.
    Syntax
    public Coordinate3D GetNormal( 
       double orientation,
       double tilt
    )
    Public Function GetNormal( _
       ByVal orientation As Double, _
       ByVal tilt As Double _
    ) As Coordinate3D

    Parameters

    orientation
    Orientation angle in degrees.
    tilt
    Tilt angle in degrees.

    Return Value

    A ArcGIS.Core.Geometry.Coordinate3D representing the normal unit vector
    Exceptions
    ExceptionDescription
    This method or property must be called within the lambda passed to QueuedTask.Run
    Example
    Create a Slice
    //var voxelLayer = ... ;
    //Must be on the QueuedTask.Run()
    
    if (voxelLayer.Visualization != VoxelVisualization.Volume)
        voxelLayer.SetVisualization(VoxelVisualization.Volume);
    voxelLayer.SetSliceContainerExpanded(true);
    voxelLayer.SetSliceContainerVisibility(true);
    
    //To stop the Voxel Exploration Dockpane activating use:
    voxelLayer.AutoShowExploreDockPane = false;
    //This is useful if u have your own dockpane currently activated...
    
    //At 2.x - var volumeSize = voxelLayer.GetVolumeSize();
    
    //Use the SelectedVariableProfile to get the slices currently in the TOC
    //via its associated volume
    var volume = voxelLayer.SelectedVariableProfile.Volume;
    var volumeSize = volume.GetVolumeSize();
    
    //Orientation 90 degrees (West), Tilt 0.0 (vertical)
    //Convert to a normal
    var normal = voxelLayer.GetNormal(90, 0.0);
    
    //Create the slice at the voxel mid-point. VoxelPosition
    //is specified in voxel-space coordinates
    
    //At 2.x - 
    //voxelLayer.CreateSlice(new SliceDefinition()
    //{
    //    Name = "Middle Slice",
    //    VoxelPosition = new Coordinate3D(volume.Item1 / 2, volume.Item2 / 2, volume.Item3 / 2),
    //    Normal = normal,
    //    IsVisible = true
    //});
    
    //Create the slice on the respective volume
    volume.CreateSlice(new SliceDefinition()
    {
        Name = "Middle Slice",
        VoxelPosition = new Coordinate3D(volumeSize.X / 2, volumeSize.Y / 2, volumeSize.Z / 2),
        Normal = normal,
        IsVisible = true
    });
    
    //reset if needed...
    voxelLayer.AutoShowExploreDockPane = true;
    
    Change Tilt on a Slice
    //var voxelLayer = ... ;
    //Must be on the QueuedTask.Run()
    
    //To stop the Voxel Exploration Dockpane activating use:
    voxelLayer.AutoShowExploreDockPane = false;
    //This is useful if u have your own dockpane currently activated...
    //Normally, it would be set in your dockpane
    
    if (voxelLayer.Visualization != VoxelVisualization.Volume)
        voxelLayer.SetVisualization(VoxelVisualization.Volume);
    voxelLayer.SetSliceContainerVisibility(true);
    
    //At 2.x - var slice = voxelLayer.GetSlices().First(s => s.Name == "Change Tilt Slice");
    
    //Use the SelectedVariableProfile to get the slices currently in the TOC
    //via its associated volume
    var volume = voxelLayer.SelectedVariableProfile.Volume;
    var slice = volume.GetSlices().First(s => s.Name == "Change Tilt Slice");
    
    (double orientation, double tilt) = voxelLayer.GetOrientationAndTilt(slice.Normal);
    
    //Convert orientation and tilt to a normal
    slice.Normal = voxelLayer.GetNormal(orientation, 45.0);
    //At 2.x - voxelLayer.UpdateSlice(slice);
    volume.UpdateSlice(slice);
    
    //reset if needed...Normally this might be when your dockpane
    //was de-activated (ie "closed")
    voxelLayer.AutoShowExploreDockPane = true;
    
    Create a Section at the Voxel MidPoint
    //var voxelLayer = ... ;
    //Must be on the QueuedTask.Run()
    
    if (voxelLayer.Visualization != VoxelVisualization.Surface)
        voxelLayer.SetVisualization(VoxelVisualization.Surface);
    voxelLayer.SetSectionContainerExpanded(true);
    voxelLayer.SetSectionContainerVisibility(true);
    
    //To stop the Voxel Exploration Dockpane activating use:
    voxelLayer.AutoShowExploreDockPane = false;
    //This is useful if u have your own dockpane currently activated...
    //Normally, it would be set in your dockpane
    
    //Create a section that cuts the volume in two on the vertical plane
    
    //At 2.x - var volume = voxelLayer.GetVolumeSize();
    
    //Use the SelectedVariableProfile to get the sections
    //via its associated volume
    var volume = voxelLayer.SelectedVariableProfile.Volume;
    var volumeSize = volume.GetVolumeSize();
    
    //Orientation 90 degrees (due West), Tilt 0 degrees
    var normal = voxelLayer.GetNormal(90, 0.0);
    
    //Position must be specified in voxel space
    
    //At 2.x -
    //voxelLayer.CreateSection(new SectionDefinition()
    //{
    //    Name = "Middle Section",
    //    VoxelPosition = new Coordinate3D(volume.Item1 / 2, volume.Item2 / 2, volume.Item3 / 2),
    //    Normal = normal,
    //    IsVisible = true
    //});
    volume.CreateSection(new SectionDefinition()
    {
        Name = "Middle Section",
        VoxelPosition = new Coordinate3D(volumeSize.X / 2, volumeSize.Y / 2, volumeSize.Z / 2),
        Normal = normal,
        IsVisible = true
    });
    
    //reset if needed...Normally this might be when your dockpane
    //was de-activated (ie "closed")
    voxelLayer.AutoShowExploreDockPane = true;
    
    Requirements

    Target Platforms: Windows 11, Windows 10, Windows 8.1

    See Also