ArcGIS Pro 3.2 API Reference Guide
ArcGIS.Desktop.Mapping Namespace / TinFaceClassBreaksRendererDefinition Class / TinFaceClassBreaksRendererDefinition Constructor / TinFaceClassBreaksRendererDefinition Constructor(TerrainDrawCursorType,ClassificationMethod,Int32,CIMSymbolReference,CIMColorRamp)
The cursor type.
(Optional) Classification method. (Default value = ArcGIS.Core.CIM.ClassificationMethod.EqualInterval)
(Optional) Number of breaks. (Default value = 9)
(Optional) Symbol template for the classes.
(Optional) Color ramp to apply to those classes.
Example

In This Topic
    TinFaceClassBreaksRendererDefinition Constructor(TerrainDrawCursorType,ClassificationMethod,Int32,CIMSymbolReference,CIMColorRamp)
    In This Topic
    Create a class breaks renderer definition to draw faces in a surface layer.
    Syntax

    Parameters

    cursorType
    The cursor type.
    classificationMethod
    (Optional) Classification method. (Default value = ArcGIS.Core.CIM.ClassificationMethod.EqualInterval)
    breakCount
    (Optional) Number of breaks. (Default value = 9)
    symbolTemplate
    (Optional) Symbol template for the classes.
    colorRamp
    (Optional) Color ramp to apply to those classes.
    Remarks
    Only the following values for cursorType are valid for this renderer - ArcGIS.Core.CIM.TerrainDrawCursorType.FaceElevation, or ArcGIS.Core.CIM.TerrainDrawCursorType.FaceSlope. Use the TinFaceClassBreaksAspectRendererDefinition to create a class breaks renderer with a cursorType of ArcGIS.Core.CIM.TerrainDrawCursorType.FaceAspect.
    Example
    Create a TinLayer with renderers
    //Must be on the QueuedTask.Run()
    
    var tinCP_renderers = new TinLayerCreationParams(tinDataset);
    tinCP_renderers.Name = "My TIN layer";
    tinCP_renderers.IsVisible = true;
    
    // define the node renderer - use defaults
    var node_rd = new TinNodeRendererDefinition();
    
    // define the face/surface renderer
    var face_rd = new TinFaceClassBreaksRendererDefinition();
    face_rd.ClassificationMethod = ClassificationMethod.NaturalBreaks;
    // accept default color ramp, breakCount
    
    // set up the renderer dictionary
    var rendererDict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>();
    rendererDict.Add(SurfaceRendererTarget.Points, node_rd);
    rendererDict.Add(SurfaceRendererTarget.Surface, face_rd);
    
    // assign the dictionary to the creation params
    tinCP_renderers.RendererDefinitions = rendererDict;
    
    // create the layer
    var tinLayer_rd = LayerFactory.Instance.CreateLayer<TinLayer>(tinCP_renderers, MapView.Active.Map);
    Create a TerrainLayer with renderers
    //Must be on the QueuedTask.Run()
    
    var terrainCP_renderers = new TerrainLayerCreationParams(terrain);
    terrainCP_renderers.Name = "My LAS Layer";
    terrainCP_renderers.IsVisible = true;
    
    // define the edge type renderer - use defaults
    var edgeRD = new TinBreaklineRendererDefinition();
    
    // define the face/surface renderer
    var faceRD = new TinFaceClassBreaksRendererDefinition();
    faceRD.ClassificationMethod = ClassificationMethod.NaturalBreaks;
    // accept default color ramp, breakCount
    
    // define the dirty area renderer - use defaults
    var dirtyAreaRD = new TerrainDirtyAreaRendererDefinition();
    
    // add renderers to dictionary
    var t_dict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>();
    t_dict.Add(SurfaceRendererTarget.Edges, edgeRD);
    t_dict.Add(SurfaceRendererTarget.Surface, faceRD);
    t_dict.Add(SurfaceRendererTarget.DirtyArea, dirtyAreaRD);
    
    // assign dictionary to creation params
    terrainCP_renderers.RendererDefinitions = t_dict;
    
    //Create the layer to the terrain
    var terrainLayer_rd = LayerFactory.Instance.CreateLayer<TerrainLayer>(terrainCP_renderers, map);
    Slope Face Renderer - Equal Interval
    var slopeFaceClassBreaksEqual = new TinFaceClassBreaksRendererDefinition(TerrainDrawCursorType.FaceSlope);
    // accept default breakCount, symbolTemplate, color ramp
    
    if (surfaceLayer.CanCreateRenderer(slopeFaceClassBreaksEqual))
    {
      CIMTinRenderer renderer = surfaceLayer.CreateRenderer(slopeFaceClassBreaksEqual);
      if (surfaceLayer.CanSetRenderer(renderer, SurfaceRendererTarget.Surface))
        surfaceLayer.SetRenderer(renderer, SurfaceRendererTarget.Surface);
    }
    Requirements

    Target Platforms: Windows 11, Windows 10

    ArcGIS Pro version: 3.2 or higher.
    See Also