ArcGIS Pro 3.2 API Reference Guide
ArcGIS.Desktop.Mapping Namespace / TerrainLayerCreationParams Class
Members Example

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    TerrainLayerCreationParams Class
    In This Topic
    Represents an object to initialize and create a TerrainLayer with pre-defined properties.
    Object Model
    TerrainLayerCreationParams ClassLayer ClassLayer ClassLayer ClassLayer ClassCIMDataConnection ClassItem ClassCIMLayerDocument ClassTerrain Class
    Syntax
    public class TerrainLayerCreationParams : LayerCreationParams 
    Public Class TerrainLayerCreationParams 
       Inherits LayerCreationParams
    Example
    Create a TerrainLayer
    //Must be on the QueuedTask.Run()
    
    string terrainPath = @"d:\Data\Terrain\filegdb_Containing_A_Terrain.gdb";
    var terrainURI = new Uri(terrainPath);
    
    var terrainCP = new TerrainLayerCreationParams(terrainURI);
    terrainCP.Name = "My Terrain Layer";
    terrainCP.IsVisible = false;
    
    //Create the layer to the terrain
    var terrainLayer = LayerFactory.Instance.CreateLayer<TerrainLayer>(terrainCP, map);
    
    Create a TerrainLayer from a dataset
    //Must be on the QueuedTask.Run()
    
    var terrainCP_ds = new TerrainLayerCreationParams(terrain);
    terrainCP_ds.Name = "My Terrain Layer";
    terrainCP_ds.IsVisible = true;
    
    //Create the layer to the terrain
    var terrainLayer_ds = LayerFactory.Instance.CreateLayer<TerrainLayer>(terrainCP_ds, map);
    Create a TerrainLayer with renderers
    //Must be on the QueuedTask.Run()
    
    var terrainCP_renderers = new TerrainLayerCreationParams(terrain);
    terrainCP_renderers.Name = "My LAS Layer";
    terrainCP_renderers.IsVisible = true;
    
    // define the edge type renderer - use defaults
    var edgeRD = new TinBreaklineRendererDefinition();
    
    // define the face/surface renderer
    var faceRD = new TinFaceClassBreaksRendererDefinition();
    faceRD.ClassificationMethod = ClassificationMethod.NaturalBreaks;
    // accept default color ramp, breakCount
    
    // define the dirty area renderer - use defaults
    var dirtyAreaRD = new TerrainDirtyAreaRendererDefinition();
    
    // add renderers to dictionary
    var t_dict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>();
    t_dict.Add(SurfaceRendererTarget.Edges, edgeRD);
    t_dict.Add(SurfaceRendererTarget.Surface, faceRD);
    t_dict.Add(SurfaceRendererTarget.DirtyArea, dirtyAreaRD);
    
    // assign dictionary to creation params
    terrainCP_renderers.RendererDefinitions = t_dict;
    
    //Create the layer to the terrain
    var terrainLayer_rd = LayerFactory.Instance.CreateLayer<TerrainLayer>(terrainCP_renderers, map);
    Inheritance Hierarchy

    System.Object
       ArcGIS.Desktop.Mapping.MapMemberCreationParams
          ArcGIS.Desktop.Mapping.LayerCreationParams
             ArcGIS.Desktop.Mapping.TerrainLayerCreationParams

    Requirements

    Target Platforms: Windows 11, Windows 10

    ArcGIS Pro version: 3.2 or higher.
    See Also