Description
The Layer 3D To Feature Class tool can create multipatch features that capture the 3D symbology applied to a feature layer. Since the multipatch provides a fixed representation of the 3D geometry, the layer's 3D symbols must be defined by real-world units that use a constant, measurable size. This error occurs when the input feature layer's 3D symbols are drawn using a consistent display size, which renders the object at the same size at all viewing distances.
Solution
Display the 3D layers in real-world units by doing the following:
- In the active scene view, right-click the layer in the Contents pane and select Properties to open the Layer Properties dialog box.
- On the Layer Properties dialog box, click the Display tab.
- Select the Display 3D symbols in real-world units option.