public IReadOnlyList<TinNode> Nodes {get;}
Public ReadOnly Property Nodes As IReadOnlyList(Of TinNode)
public IReadOnlyList<TinNode> Nodes {get;}
Public ReadOnly Property Nodes As IReadOnlyList(Of TinNode)
// nodes of the edge var nodes = edge.Nodes; // edge geometry var polyline = edge.ToPolyline(); // edge length var length = edge.Length; // is the edge "inside" var isInsideEdge = edge.IsInsideDataArea; // edge type - regular/hard/soft var edgeType = edge.EdgeType; // get next (clockwise) edge in the triangle var nextEdge = edge.GetNextEdgeInTriangle(); // get previous (anti-clockwise) edge in the triangle var prevEdge = edge.GetPreviousEdgeInTriangle(); // get opposite edge var oppEdge = edge.GeNeighbor(); // get left triangle var leftTriangle = edge.LeftTriangle; // get right triangle var rightTriangle = edge.RightTriangle;
Target Platforms: Windows 11, Windows 10