//Must be on the QueuedTask.Run() var tinCP_renderers = new TinLayerCreationParams(tinDataset); tinCP_renderers.Name = "My TIN layer"; tinCP_renderers.IsVisible = true; // define the node renderer - use defaults var node_rd = new TinNodeRendererDefinition(); // define the face/surface renderer var face_rd = new TinFaceClassBreaksRendererDefinition(); face_rd.ClassificationMethod = ClassificationMethod.NaturalBreaks; // accept default color ramp, breakCount // set up the renderer dictionary var rendererDict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>(); rendererDict.Add(SurfaceRendererTarget.Points, node_rd); rendererDict.Add(SurfaceRendererTarget.Surface, face_rd); // assign the dictionary to the creation params tinCP_renderers.RendererDefinitions = rendererDict; // create the layer var tinLayer_rd = LayerFactory.Instance.CreateLayer<TinLayer>(tinCP_renderers, MapView.Active.Map);
// applies to TIN layers only var nodeRendererDef = new TinNodeRendererDefinition(); nodeRendererDef.Description = "Nodes"; nodeRendererDef.Label = "Nodes"; nodeRendererDef.SymbolTemplate = nodeSymbol.MakeSymbolReference(); var tinLayer = MapView.Active.Map.GetLayersAsFlattenedList().OfType<TinLayer>().FirstOrDefault(); if (tinLayer == null) return; if (tinLayer.CanCreateRenderer(nodeRendererDef)) { CIMTinRenderer renderer = tinLayer.CreateRenderer(nodeRendererDef); if (tinLayer.CanSetRenderer(renderer, SurfaceRendererTarget.Points)) tinLayer.SetRenderer(renderer, SurfaceRendererTarget.Points); }
Target Platforms: Windows 11, Windows 10