public IList<DisplayUnitFormat> GetAvailableElevationUnitFormats()
Public Function GetAvailableElevationUnitFormats() As IList(Of DisplayUnitFormat)
public IList<DisplayUnitFormat> GetAvailableElevationUnitFormats()
Public Function GetAvailableElevationUnitFormats() As IList(Of DisplayUnitFormat)
//var map = MapView.Active.Map; //Must be on the QueuedTask.Run() //If the map is not a scene, the list of current //Project distance units will be returned var elev_units = map.GetAvailableElevationUnitFormats();
var map = MapView.Active.Map; QueuedTask.Run(() => { //Trying to set the elevation unit on a map other than //a scene will throw an InvalidOperationException if (map.IsScene) { //Get the list of available elevation unit formats //for the current map var loc_units = map.GetAvailableElevationUnitFormats(); //arbitrarily use the last unit in the list map.SetElevationUnitFormat(loc_units.Last()); } });
Target Platforms: Windows 11, Windows 10