public IList<VoxelVariableProfile> GetVariableProfiles()
Public Function GetVariableProfiles() As IList(Of VoxelVariableProfile)
public IList<VoxelVariableProfile> GetVariableProfiles()
Public Function GetVariableProfiles() As IList(Of VoxelVariableProfile)
//var voxelLayer = ... ; //Must be on the QueuedTask.Run() var profiles = voxelLayer.GetVariableProfiles(); //Select any profile as long as it is not the current selected variable var not_selected = profiles.Where(p => p.Variable != sel_profile.Variable).ToList(); if (not_selected.Count() > 0) { voxelLayer.SetSelectedVariableProfile(not_selected.First()); }
//var voxelLayer = ... ; //Must be on the QueuedTask.Run() var variable_profiles = voxelLayer.GetVariableProfiles();
//var voxelLayer = ... ; //Must be on the QueuedTask.Run() var variable = voxelLayer.GetVariableProfiles().First(); var renderer = variable.Renderer; if (variable.DataType == VoxelVariableDataType.Continuous) { //Renderer will be stretch var stretchRenderer = renderer as CIMVoxelStretchRenderer; //access the renderer } else //VoxelVariableDataType.Discrete { //Renderer will be unique value var uvr = renderer as CIMVoxelUniqueValueRenderer; //access the renderer }
//var voxelLayer = ... ; //Must be on the QueuedTask.Run() var variable = voxelLayer.GetVariableProfiles().First(); var max = variable.MaxNumberOfIsosurfaces; if (max >= variable.GetIsosurfaces().Count) { //no more surfaces can be created on this variable }
//var voxelLayer = ... ; //Must be on the QueuedTask.Run() var variable = voxelLayer.GetVariableProfiles().First(); if (variable.DataType != VoxelVariableDataType.Continuous) { //No iso surfaces //Iso surface can only be created for VoxelVariableDataType.Continuous }
Target Platforms: Windows 11, Windows 10