CreatePolygon(IEnumerable<MapPoint>,AttributeFlags,SpatialReference) Method
Convenience method to create a new instance of the
Polygon class.
Parameters
- points
- Points to create the polygon. Line segments are created from the points.
- attributes
- AttributeFlags to set the HasZ, HasM and HasID attributes. If no attributes should be set, pass AttributeFlags.None. If all attributes should be set, pass AttributeFlags.AllAttributes. Use the bitwise OR operator to set two attributes. For example, to set HasZ = true and HasM = true, pass AttributeFlags.HasZ | AttributeFlags.HasM.
- spatialReference
- (Optional) The SpatialReference. The default value is null. The spatial reference
of each point is ignored.
Return Value
Builder Properties
// list of points
List<MapPoint> points = new List<MapPoint>
{
MapPointBuilderEx.CreateMapPoint(0, 0, 2, 3, 1),
MapPointBuilderEx.CreateMapPoint(1, 1, 5, 6),
MapPointBuilderEx.CreateMapPoint(2, 1, 6),
MapPointBuilderEx.CreateMapPoint(0, 0)
};
// will have attributes because it is created with convenience method
Polyline polylineWithAttrs = PolylineBuilderEx.CreatePolyline(points);
bool hasZ = polylineWithAttrs.HasZ; // hasZ = true
bool hasM = polylineWithAttrs.HasM; // hasM = true
bool hasID = polylineWithAttrs.HasID; // hasID = true
// will not have attributes because it is specified as a parameter
Polyline polylineWithoutAttrs =
PolylineBuilderEx.CreatePolyline(points, AttributeFlags.None);
hasZ = polylineWithoutAttrs.HasZ; // hasZ = false
hasM = polylineWithoutAttrs.HasM; // hasM = false
hasID = polylineWithoutAttrs.HasID; // hasID = false
// will have attributes because it is created with convenience method
Polygon polygonWithAttrs = PolygonBuilderEx.CreatePolygon(points);
hasZ = polygonWithAttrs.HasZ; // hasZ = true
hasM = polygonWithAttrs.HasM; // hasM = true
hasID = polygonWithAttrs.HasID; // hasID = true
// will not have attributes because it is specified as a parameter
Polygon polygonWithoutAttrs =
PolygonBuilderEx.CreatePolygon(points, AttributeFlags.None);
hasZ = polygonWithoutAttrs.HasZ; // hasZ = false
hasM = polygonWithoutAttrs.HasM; // hasM = false
hasID = polygonWithoutAttrs.HasID; // hasID = false
// will not have attributes because it is specified as a parameter
PolylineBuilderEx polylineB =
new PolylineBuilderEx(points, AttributeFlags.None);
hasZ = polylineB.HasZ; // hasZ = false
hasM = polylineB.HasM; // hasM = false
hasID = polylineB.HasID; // hasID = false
// will have attributes because it is passed an attributed polyline
polylineB = new PolylineBuilderEx(polylineWithAttrs);
hasZ = polylineB.HasZ; // hasZ = true
hasM = polylineB.HasM; // hasM = true
hasID = polylineB.HasID; // hasID = true
// will not have attributes because it is passed a non-attributed polyline
polylineB = new PolylineBuilderEx(polylineWithoutAttrs);
hasZ = polylineB.HasZ; // hasZ = false
hasM = polylineB.HasM; // hasM = false
hasID = polylineB.HasID; // hasID = false
// will not have attributes because it is specified as a parameter
PolygonBuilderEx polygonB = new PolygonBuilderEx(points, AttributeFlags.None);
hasZ = polygonB.HasZ; // hasZ = false
hasM = polygonB.HasM; // hasM = false
hasID = polygonB.HasID; // hasID = false
// will have attributes because it is passed an attributed polygon
polygonB = new PolygonBuilderEx(polygonWithAttrs);
hasZ = polygonB.HasZ; // hasZ = true
hasM = polygonB.HasM; // hasM = true
hasID = polygonB.HasID; // hasID = true
// will not have attributes because it is passed a non-attributed polygon
polygonB = new PolygonBuilderEx(polygonWithoutAttrs);
hasZ = polygonB.HasZ; // hasZ = true
hasM = polygonB.HasM; // hasM = true
hasID = polygonB.HasID; // hasID = true
Create_polygon_poly
//Create a polygon graphic with simple line and fill styles.
//Construct on the worker thread
await QueuedTask.Run(() =>
{
//Build geometry
List<Coordinate2D> plyCoords = new List<Coordinate2D>();
plyCoords.Add(new Coordinate2D(1, 7));
plyCoords.Add(new Coordinate2D(2, 7));
plyCoords.Add(new Coordinate2D(2, 6.7));
plyCoords.Add(new Coordinate2D(3, 6.7));
plyCoords.Add(new Coordinate2D(3, 6.1));
plyCoords.Add(new Coordinate2D(1, 6.1));
//At 2.x - Polygon poly = PolygonBuilder.CreatePolygon(plyCoords);
Polygon poly = PolygonBuilderEx.CreatePolygon(plyCoords);
//Set symbolology, create and add element to layout
CIMStroke outline = SymbolFactory.Instance.ConstructStroke(ColorFactory.Instance.BlueRGB, 2.0, SimpleLineStyle.DashDotDot);
CIMPolygonSymbol polySym = SymbolFactory.Instance.ConstructPolygonSymbol(ColorFactory.Instance.RedRGB, SimpleFillStyle.ForwardDiagonal, outline);
//At 2.x - GraphicElement polyElm = LayoutElementFactory.Instance.CreatePolygonGraphicElement(layout, poly, polySym);
// polyElm.SetName("New Polygon");
GraphicElement polyElm = ElementFactory.Instance.CreateGraphicElement(layout, poly, polySym, "New Polygon");
});
Create_lasso
//Create a graphic lasso element with simple line and fill styles.
//Construct on the worker thread
await QueuedTask.Run(() =>
{
//Build geometry
List<Coordinate2D> plyCoords = new List<Coordinate2D>();
plyCoords.Add(new Coordinate2D(1, 1));
plyCoords.Add(new Coordinate2D(1.25, 2));
plyCoords.Add(new Coordinate2D(1.5, 1.1));
plyCoords.Add(new Coordinate2D(1.75, 2));
plyCoords.Add(new Coordinate2D(2, 1.1));
plyCoords.Add(new Coordinate2D(2.25, 2));
plyCoords.Add(new Coordinate2D(2.5, 1.1));
plyCoords.Add(new Coordinate2D(2.75, 2));
plyCoords.Add(new Coordinate2D(3, 1));
//At 2.x - Polygon poly = PolygonBuilder.CreatePolygon(plyCoords);
Polygon poly = PolygonBuilderEx.CreatePolygon(plyCoords);
//Set symbolology, create and add element to layout
CIMStroke outline = SymbolFactory.Instance.ConstructStroke(ColorFactory.Instance.BlackRGB, 2.0, SimpleLineStyle.Solid);
CIMPolygonSymbol polySym = SymbolFactory.Instance.ConstructPolygonSymbol(ColorFactory.Instance.RedRGB, SimpleFillStyle.ForwardDiagonal, outline);
//At 2.x - GraphicElement polyElm = LayoutElementFactory.Instance.CreatePolygonGraphicElement(layout, poly, polySym);
// polyElm.SetName("New Lasso");
GraphicElement polyElm = ElementFactory.Instance.CreateGraphicElement(layout, poly, polySym, "New Lasso");
});
Create Lasso Polygon, Freehand Element
//Must be on QueuedTask.Run(() => { ...
List<Coordinate2D> plyCoords = new List<Coordinate2D>();
plyCoords.Add(new Coordinate2D(1, 1));
plyCoords.Add(new Coordinate2D(1.25, 2));
plyCoords.Add(new Coordinate2D(1.5, 1.1));
plyCoords.Add(new Coordinate2D(1.75, 2));
plyCoords.Add(new Coordinate2D(2, 1.1));
plyCoords.Add(new Coordinate2D(2.25, 2));
plyCoords.Add(new Coordinate2D(2.5, 1.1));
plyCoords.Add(new Coordinate2D(2.75, 2));
plyCoords.Add(new Coordinate2D(3, 1));
Polygon poly = PolygonBuilderEx.CreatePolygon(plyCoords);
//Set symbology, create and add element to layout
CIMStroke outline = SymbolFactory.Instance.ConstructStroke(
ColorFactory.Instance.BlackRGB, 2.0, SimpleLineStyle.Solid);
CIMPolygonSymbol polySym = SymbolFactory.Instance.ConstructPolygonSymbol(
ColorFactory.Instance.RedRGB, SimpleFillStyle.ForwardDiagonal, outline);
ElementFactory.Instance.CreateGraphicElement(
container, poly, polySym, "New Lasso");
Create Polygon Element
//Must be on QueuedTask.Run(() => { ...
//Build geometry
List<Coordinate2D> plyCoords = new List<Coordinate2D>();
plyCoords.Add(new Coordinate2D(1, 7));
plyCoords.Add(new Coordinate2D(2, 7));
plyCoords.Add(new Coordinate2D(2, 6.7));
plyCoords.Add(new Coordinate2D(3, 6.7));
plyCoords.Add(new Coordinate2D(3, 6.1));
plyCoords.Add(new Coordinate2D(1, 6.1));
Polygon poly = PolygonBuilderEx.CreatePolygon(plyCoords);
//Set symbology, create and add element to layout
CIMStroke outline = SymbolFactory.Instance.ConstructStroke(
ColorFactory.Instance.BlueRGB, 2.0, SimpleLineStyle.DashDotDot);
CIMPolygonSymbol polySym = SymbolFactory.Instance.ConstructPolygonSymbol(
ColorFactory.Instance.RedRGB, SimpleFillStyle.ForwardDiagonal, outline);
ElementFactory.Instance.CreateGraphicElement(
container, poly, polySym, "New Polygon", false);
Target Platforms: Windows 11, Windows 10
ArcGIS Pro version: 3 or higher.