/// <summary>
/// This method takes an input multi part geometry and breaks the parts into individual standalone geometries.
/// </summary>
/// <param name="inputGeometry">The geometry to be exploded into the individual parts.</param>
/// <returns>An enumeration of individual parts as standalone geometries. The type of geometry is maintained, i.e.
/// if the input geometry is of type Polyline then each geometry in the return is of type Polyline as well.
/// If the input geometry is of type Unknown then an empty list is returned.</returns>
public IEnumerable<Geometry> MultipartToSinglePart(Geometry inputGeometry)
{
// list holding the part(s) of the input geometry
List<Geometry> singleParts = new List<Geometry>();
// check if the input is a null pointer or if the geometry is empty
if (inputGeometry == null || inputGeometry.IsEmpty)
return singleParts;
// based on the type of geometry, take the parts/points and add them individually into a list
switch (inputGeometry.GeometryType)
{
case GeometryType.Envelope:
singleParts.Add(inputGeometry.Clone() as Envelope);
break;
case GeometryType.Multipatch:
singleParts.Add(inputGeometry.Clone() as Multipatch);
break;
case GeometryType.Multipoint:
var multiPoint = inputGeometry as Multipoint;
foreach (var point in multiPoint.Points)
{
// add each point of collection as a standalone point into the list
singleParts.Add(point);
}
break;
case GeometryType.Point:
singleParts.Add(inputGeometry.Clone() as MapPoint);
break;
case GeometryType.Polygon:
var polygon = inputGeometry as Polygon;
foreach (var polygonPart in polygon.Parts)
{
// use the PolygonBuilderEx turning the segments into a standalone
// polygon instance
singleParts.Add(PolygonBuilderEx.CreatePolygon(polygonPart));
}
break;
case GeometryType.Polyline:
var polyline = inputGeometry as Polyline;
foreach (var polylinePart in polyline.Parts)
{
// use the PolylineBuilderEx turning the segments into a standalone
// polyline instance
singleParts.Add(PolylineBuilderEx.CreatePolyline(polylinePart));
}
break;
case GeometryType.Unknown:
break;
default:
break;
}
return singleParts;
}