// retrieve the bezier curve's control points CubicBezierSegment cb = CubicBezierBuilderEx.CreateCubicBezierSegment(bezierSegment); MapPoint startPt = cb.StartPoint; Coordinate2D ctrlPt1 = cb.ControlPoint1; Coordinate2D ctrlPt2 = cb.ControlPoint2; MapPoint endPt = cb.EndPoint; bool isCurve = cb.IsCurve; double len = cb.Length;
Target Platforms: Windows 11, Windows 10