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Turn the editing grid on or off

On the status bar at the bottom of an active map or scene, Grid Editing Grid displays the 2D XY editing grid. The editing grid offers an additional set of constraints you can apply to the pointer. Spacing and rotation is independent of any coordinate system that is assigned to a map or scene.

You can set the grid origin and its rotation by snapping to features or other locations in a map or scene. Optional settings include grid spacing, snapping to the grid, inferred orthogonal constraints, and display and visibility preferences. In 3D scenes you can set the grid elevation.

In a 3D local scene, setting the XY origin also sets the Z origin. You can change it by typing the elevation in the pop-up dialog box. When you create new z-enabled features, snapping to the grid sets the z-value for the feature or vertex. Inferred grid constraints and dynamic scaling are not available in 3D scenes.

Editing grid

Turn the grid on or off

When you create or modify features, you can turn the editing Grid Editing Grid on or off as you work.

  1. On the status bar at the bottom of the active map or scene, click Grid Editing Grid.
    Editing Grid

Set grid spacing

You can set the spacing between grid lines in the pop-up dialog box. The default spacing and units are based on the current map units, for example, in a map with a map unit of feet, the default spacing is 10 feet.

  1. On the status bar at the bottom of the active map or scene, hover over Grid.
  2. Click the Spacing text box and type the value.
  3. Click the units arrow and select the unit of measure.

Set the grid origin and rotation

You can set the grid origin and the rotation angle in a single operation using Set Origin and Rotation Set Origin and Rotation. After setting the origin, drag and click the map or scene to set the grid rotation angle.

  1. On the status bar at the bottom of the active map or scene, hover over Grid.
  2. Click Set Origin and Rotation Set Origin and Rotation.

    The grid toolbar appears.

    Grid toolbar
  3. On the Edit tab in the Snapping group, enable your snapping preferences.
    • Press and hold the Spacebar to temporarily toggle snapping off.
  4. Click the map or snap to a feature to set the grid origin.

    A grid line intersection anchors to the map, and the Rotate tool is active.

  5. Drag the pointer and rotate the grid.
  6. Click the map or snap to a feature to set the angular orientation of the grid.

    The grid anchors to the map.

Set the grid origin

You can set the grid origin while preserving the rotation angle by using Set Origin Move.

  1. On the status bar at the bottom of the active map or scene, hover over Grid.
  2. Click Set Origin Move.

    The grid toolbar appears.

    Grid toolbar
  3. On the Edit tab in the Snapping group, enable your snapping preferences.
    • Press and hold the Spacebar to temporarily toggle snapping off.
  4. Click the map or snap to a feature to set the grid origin.

    The grid anchors to the map.

Rotate the grid

You can rotate the grid while preserving the grid origin by using Set Rotation Rotate.

  1. On the status bar located at the bottom of the active map or scene, hover over Grid.
  2. Click Set Rotation Rotate.

    The grid toolbar appears.

    Grid toolbar
  3. On the Edit tab in the Snapping group, enable your snapping preferences.
    • Press and hold the Spacebar to temporarily toggle snapping off.
  4. Drag the pointer and rotate the grid.
  5. Click the map or snap to a feature to set the angular orientation of the grid.

    The grid anchors to the map.

Change grid settings

You can change the default settings for snapping to the grid, inferred constraints, grid style, and display scale preferences. Settings that are exclusive to a 2D or a 3D view are available based on the active map or scene.

  1. On the status bar located at the bottom of the current map view, hover over Grid Editing Grid, and click Grid Settings Options.

    The Editing Settings dialog box appears.

    Editing Settings
  2. Expand General to configure settings for basic grid behavior:
    • Spacing—Specifies the distance and units between grid lines.
    • Major line interval—Displays major grid lines at the specified interval. Major grid lines appear darker and can provide a visual reference when compared to the minor grid lines.
    • Rotate with map—When enabled, the grid automatically rotates when you rotate the map.
    • Elevation—Specifies the height at which the grid appears in a 3D scene.
      Note:

      This setting is available only when the active view is a 3D scene.

  3. Expand Snapping and Inference to configure how the pointer is constrained and snaps to the grid:
    • Snap to grid—When enabled, the pointer snaps to the grid lines and grid intersections when snapping is toggled on.
    • Infer from grid—When enabled, new segments are constrained orthogonal to the gridlines when the pointer hovers within a few degrees of parallel.

      Other editing tools that respond to this setting include Move Move, Rotate Rotate, and Scale Scale

      Note:

      This setting is available only when the active view is a 2D map.

    When you toggle the Grid Editing Grid on, and toggle Snapping List By Snapping on, you can snap to grid line edges and intersections, and constrain the pointer orthogonal to the grid axes as you create or modify features.

  4. Expand Display and Visibility to configure how the grid appears in a map or scene:
    • Grid style—Displays the grid as contiguous lines or as grid points at all intersections.
    • In beyond—The minimum display scale at which the grid is visible in a map.
    • Out beyond—The maximum display scale at which the grid is visible in a map.
    • Dynamic scaling—When enabled, as you zoom out and exceed the Out beyond display scale setting, a secondary grid displays at a larger scale.
      Note:

      This setting is available only when the active view is a 2D map.