// use the convenience builders - don't need to run on the MCT.
Envelope env1 = EnvelopeBuilder.CreateEnvelope(0, 0, 1, 1, SpatialReferences.WGS84);
Envelope env2 = EnvelopeBuilder.CreateEnvelope(0.5, 0.5, 1.5, 1.5, SpatialReferences.WGS84);
Envelope env3 = env1.Union(env2);
double area = env3.Area;
double depth = env3.Depth;
double height = env3.Height;
double width = env3.Width;
double len = env3.Length;
MapPoint centerPt = env3.Center;
Coordinate2D coord = env3.CenterCoordinate;
bool isEmpty = env3.IsEmpty;
int pointCount = env3.PointCount;
// coordinates
//env3.XMin, env3.XMax, env3.YMin, env3.YMax
//env3.ZMin, env3.ZMax, env3.MMin, env3.MMax
bool isEqual = env1.IsEqual(env2); // false
// or use the builder constructor - need to run on the MCT.
using (var builder = new EnvelopeBuilder(0, 0, 1, 1, SpatialReferences.WGS84))
{
env3 = builder.Union(env2); // builder is updated to the result
depth = builder.Depth;
height = builder.Height;
width = builder.Width;
centerPt = builder.Center;
coord = builder.CenterCoordinate;
isEmpty = builder.IsEmpty;
}
// or use the builderEx constructors = don't need to run on the MCT.
EnvelopeBuilderEx builderEx = new EnvelopeBuilderEx(0, 0, 1, 1, SpatialReferences.WGS84);
builderEx.Union(env2); // builder is updated to the result
depth = builderEx.Depth;
height = builderEx.Height;
width = builderEx.Width;
centerPt = builderEx.Center;
coord = builderEx.CenterCoordinate;
isEmpty = builderEx.IsEmpty;
env3 = builderEx.ToGeometry() as Envelope;