LineSegment line = LineBuilder.CreateLineSegment(MapPointBuilder.CreateMapPoint(0, 3), MapPointBuilder.CreateMapPoint(5.0, 3.0));
Polyline polyline = PolylineBuilder.CreatePolyline(line);
bool simple = GeometryEngine.Instance.IsSimpleAsFeature(polyline);
// ratio = false
MapPoint pt = GeometryEngine.Instance.MovePointAlongLine(polyline, 1.0, false, 0.0, SegmentExtension.NoExtension);
// pt = 1.0, 3.0
pt = GeometryEngine.Instance.MovePointAlongLine(polyline, 1.0, false, -1.0, SegmentExtension.NoExtension);
// pt = 1.0, 4.0
pt = GeometryEngine.Instance.MovePointAlongLine(polyline, 1.0, false, 2.0, SegmentExtension.NoExtension);
// pt = 1.0, 1.0
// ratio = true
pt = GeometryEngine.Instance.MovePointAlongLine(polyline, 0.5, true, 0, SegmentExtension.NoExtension);
// pt = 2.5, 3.0
// move past the line
pt = GeometryEngine.Instance.MovePointAlongLine(polyline, 7, false, 0, SegmentExtension.NoExtension);
// pt = 5.0, 3.0
// move past the line with extension at "to" point
pt = GeometryEngine.Instance.MovePointAlongLine(polyline, 7, false, 0, SegmentExtension.ExtendEmbeddedAtTo);
// pt = 7.0, 3.0
// negative distance with extension at "from" point
pt = GeometryEngine.Instance.MovePointAlongLine(polyline, -2, false, 0, SegmentExtension.ExtendEmbeddedAtFrom);
// pt = -2.0, 3.0
// ratio = true
pt = GeometryEngine.Instance.MovePointAlongLine(polyline, 0.5, true, 0, SegmentExtension.NoExtension);
// pt = 2.5, 3.0
// line with Z
List<Coordinate3D> coords3D = new List<Coordinate3D> { new Coordinate3D(0, 0, 0), new Coordinate3D(1113195, 1118890, 5000) };
Polyline polylineZ = PolylineBuilder.CreatePolyline(coords3D, SpatialReferences.WebMercator);
// polylineZ.HasZ = true
// ratio = true, no offset
pt = GeometryEngine.Instance.MovePointAlongLine(polylineZ, 0.5, true, 0, SegmentExtension.NoExtension);
// pt.X = 556597.5
// pt.Y = 559445
// pt.Z = 2500
// ratio = true, past the line with "to" extension, no offset
pt = GeometryEngine.Instance.MovePointAlongLine(polylineZ, 1.5, true, 0, SegmentExtension.ExtendEmbeddedAtTo);
// pt.X = 1669792.5
// pt.Y = 1678335
// pt.Z = 7500
// ratio = true, negative distance past the line with no extension, no offset
pt = GeometryEngine.Instance.MovePointAlongLine(polylineZ, -1.5, true, 0, SegmentExtension.NoExtension);
// pt.X = 0
// pt.Y = 0
// pt.Z = -7500
// polyline with Z but 2d distance = 0
MapPoint pt3 = MapPointBuilder.CreateMapPoint(5, 5, 0);
MapPoint pt4 = MapPointBuilder.CreateMapPoint(5, 5, 10);
List<MapPoint> pts = new List<MapPoint>() { pt3, pt4 };
polyline = PolylineBuilder.CreatePolyline(pts);
// polyline.HasZ = true
// polyline.Length3D = 10
// polyline.Length = 0
MapPoint result = GeometryEngine.Instance.MovePointAlongLine(polyline, 2, false, 0, SegmentExtension.NoExtension);
// result = 5, 5, 2
// polyline with length2d = 0 and length3d = 0
MapPoint pt5 = MapPointBuilder.CreateMapPoint(5, 5, 10);
MapPoint pt6 = MapPointBuilder.CreateMapPoint(5, 5, 10);
pts.Clear();
pts.Add(pt5);
pts.Add(pt6);
polyline = PolylineBuilder.CreatePolyline(pts);
// polyline.HasZ = true
// polyline.Length3D = 0
// polyline.Length = 0
result = GeometryEngine.Instance.MovePointAlongLine(polyline, 3, true, 0, SegmentExtension.NoExtension);
// result = 5, 5, 10
result = GeometryEngine.Instance.MovePointAlongLine(polyline, 3, true, 0, SegmentExtension.ExtendEmbeddedAtFrom);
// result = 5, 5, 10
// polyline with Z and M
List<MapPoint> inputPoints = new List<MapPoint>()
{
MapPointBuilder.CreateMapPoint(1, 2, 3, 4),
MapPointBuilder.CreateMapPoint(1, 2, 33, 44),
};
Polyline polylineZM = PolylineBuilder.CreatePolyline(inputPoints, SpatialReferences.WGS84);
// polylineZM.HasZ = true
// polylineZM.HasM = true
// ratio = true, no offset
MapPoint pointAlong = GeometryEngine.Instance.MovePointAlongLine(polylineZM, 0.5, true, 0, SegmentExtension.NoExtension);
// pointAlong = 1, 2, 18, 24
// ratio = true with offset
pointAlong = GeometryEngine.Instance.MovePointAlongLine(polylineZM, 0.2, true, 2.23606797749979, SegmentExtension.NoExtension);
// pointAlong = 1, 2, 9, 12