Vertex Editing is an editing mode that allows you to edit unfinished vertices and segments while you draw a feature. The workflow is comparable to editing vertices. This setting is available on the construction toolbar when a line or polygon feature construction tool is active.
When you use vertex editing, consider the following:
- When vertex editing is off, vertices and segments cannot be modified while you draw a feature once you create them.
- To draw a closed polyline feature with the last vertex at the same location as the first vertex, turn vertex editing off.
- To set vertex editing on by default, enable this setting in project options.
To edit unfinished vertices and segments while you draw a feature, complete the following steps:
- Create at least two unfinished segments using a polyline or polygon feature construction tool.
- On the segment construction toolbar, click Vertex Editing and confirm it is turned on.
- To edit a vertex, hover over the vertex until the vertex pointer appears. Drag the vertex with the pointer, or right-click it and click one of the following commands:
M value
Edit vertex m-values for polylineZM features.
Add Vertex
Add a vertex with the same x-, y-, z- and m-values as the right-clicked vertex.
Delete Vertex
Delete the right-clicked vertex.
Move
Move the right-clicked vertex by the specified x, y, z distances.
Move To
Move the right-clicked vertex to the specified x, y, z location.
Reverse Direction
Change the direction of a sketch. The first vertex in the sketch becomes the last vertex.
Trim Before
Delete all vertices in a sketch from the start vertex to the right-clicked vertex.
Trim After
Delete all vertices in a sketch from the right-clicked vertex to the end vertex.
- To modify a segment, hover over the segment until the segment pointer appears. Drag the segment with the pointer, or right-click it and click one of the following commands:
Add Vertex
Add a vertex at the right-clicked location.
Change segment
Change the right-clicked segment to a line, an arc, or a Bezier curve.
Reverse Direction
Change the direction of a sketch. The first vertex in the sketch becomes the last vertex.
Note:
This command is available only with line feature sketches.
Change Length
Change the total length of a sketched line to the specified value.
- A positive value preserves the location of the first vertex.
- A negative value preservers the location of the last vertex.
Note:
This command is available only with line feature sketches.
- To finish the feature, click Finish , or press the F2 key.