Parameters
- mapMember
- The MapMember (layer or standalone table) of the row to add an attachment to.
- oid
- The object identifier of the row to add an attachment to.
- filePath
- The filesystem path to the file to attach to the row.
//Chaining operations is a special case. Use "Chained Operations" when you require multiple transactions //to be undo-able with a single "Undo". //The most common use case for operation chaining is creating a feature with an attachement. //Adding an attachment requires the object id (of a new feature) has already been created. var editOperation1 = new EditOperation(); editOperation1.Name = string.Format("Create point in '{0}'", CurrentTemplate.Layer.Name); long newFeatureID = -1; //The Create operation has to execute so we can get an object_id var token2 = editOperation1.Create(this.CurrentTemplate, polygon); //Must be within a QueuedTask editOperation1.Execute(); //Note: Execute and ExecuteAsync will return true if the operation was successful and false if not if (editOperation1.IsSucceeded) { newFeatureID = (long)token2.ObjectID; //Now, because we have the object id, we can add the attachment. As we are chaining it, adding the attachment //can be undone as part of the "Undo Create" operation. In other words, only one undo operation will show on the //Pro UI and not two. var editOperation2 = editOperation1.CreateChainedOperation(); //Add the attachement using the new feature id editOperation2.AddAttachment(this.CurrentTemplate.Layer, newFeatureID, @"C:\data\images\Hydrant.jpg"); //Execute the chained edit operation. editOperation1 and editOperation2 show up as a single Undo operation //on the UI even though we had two transactions editOperation2.Execute(); }
Target Platforms: Windows 11, Windows 10