One common way to create spatial features is to draw them with editing tools. For example, you can trace objects on an image or construct shapes from a set of measurements.
When you create spatial features, you first create a feature class in which to store them. A feature class defines basic common properties of the features, such as their geometry type (point, line, or polygon), their coordinate system, their attributes (the categories of information they store), and whether they are 2D or 3D. 2D features store horizontal x,y coordinates and are located on a flat surface. 3D features also store a vertical z-coordinate, which gives them an elevation value in addition to a horizontal position.
Features are drawn, or constructed, with the help of a template. A template defines properties of features that can be set in advance, such as their map symbols, the editing tool used to create them, and sometimes their specific attribute values.
- Video length: 3:20
- This video was created with ArcGIS Pro 2.3
In this tutorial, you'll create a feature class to store a set of 3D point features. You'll configure a feature template to define some properties of the new features in advance. Finally, you'll draw the features using an imagery basemap for reference.
- Estimated time: 30 minutes
- Software requirements: ArcGIS Pro
Open the project
Your study area is Egmont National Park in the Taranaki region of New Zealand. You'll create 3D point features to represent road entrances to the park.
- Start ArcGIS Pro and sign in if necessary.
- On the start page, under your recent projects, click Open another project.
If you already have a project open, click the Project tab on the ribbon. In the list of menu items on the left, click Open. On the Open page, click Portal and click Open another project at the bottom of the page.
- On the Open Project dialog box, under Portal , click ArcGIS Online .
- At the top of the dialog box, in the Search box, type Create points on a map tutorial and press the Enter key.
- In the list of search results, click Create points on a map to select the project package.
If there is more than one project package with this name, look at the Owner column. Select the item with the owner name ArcGISProTutorials. If you don't get any results, see No search results are returned.
- Click OK.
The project opens to the Taranaki region on New Zealand's North Island. The boundary of Egmont National Park is drawn with an orange outline. Mount Taranaki, an inactive volcano, is in the center of the park.
The active view is a local 3D scene named Egmont 3D. There is also a 2D map named Egmont.
- On the ribbon, click the View tab. In the Windows group, click Reset Panes and click Reset Panes for Mapping (Default).
This ensures that the Contents and Catalog panes are open and that other panes are closed.
- Click the Map tab. In the Navigate group, click Bookmarks . Under Egmont 3D Bookmarks, click View from above to zoom to the park boundary.
- Explore the scene with 3D navigation techniques and bookmarks.
With the Explore tool selected on the Map tab, you can navigate with the mouse. You can also use the on-screen navigator in Full Control mode.
- When you're finished, return to the View from above bookmark.
Create a feature class
You'll create a feature class in your project geodatabase to store the park entrance features. When you create a feature class, you specify its essential properties, such as its name, geometry type, and coordinate system. Optionally, you can add fields to the table and set advanced properties.
- In the Catalog pane, on the Project tab, expand Databases and expand create_points_on_a_map.gdb.
The project geodatabase already contains one feature class called ENP_Boundary. This feature class is the source data for the Egmont National Park layer on the map.
- Right-click create_points_on_a_map.gdb, point to New , and click Feature Class .
The Create Feature Class pane appears. The pane contains six pages. Not every page needs to be completed.
- On the Define page, for Name, type ENP_Entrances. For Alias, type Park Entrances.
In the feature class name, ENP stands for Egmont National Park. The alias is a user-friendly name that is given to map layers based on the feature class.
- For Feature Class Type click the drop-down arrow and click Point.
Under Geometric Properties, the Z Values check box is checked by default. Point features added to this feature class will have z-values specifying their vertical position as well as x,y values specifying their horizontal position.
By default, the new feature class will be added as a layer to the map, although it will not yet contain any features.
- At the bottom of the pane, click Next.
By default, a new feature class has only two fields: OBJECTID and SHAPE. You'll add fields for a feature name and description.
- On the Fields page, under the existing fields, click Click here to add a new field.
A new field is added. In the Field Name column, the default name is editable.
- Replace the default value with NAME. Press the Enter key.
This field will store the names of park entrances. In the Data Type column, the default data type, Text, is correct.
- Click the gray area next to the new NAME field to display the field properties.
- In Field Properties, double-click the cell next to Alias to make it editable. Click the cell again and type Entrance Name. Press the Enter key.
- Double-click the cell next to Length and replace the default value with 35. Press the Enter key.
- Add another new field with the following properties:
- Field Name: DESCRIPTION
- Data Type: Text
- Alias: Description
- Length: 15
- Click Next.
On the Spatial Reference page, you'll select a coordinate system. You'll use the New Zealand Transverse Mercator, a common standard in New Zealand. Because this coordinate system is used by the Egmont 3D scene, it should appear by default in the Current XY box.
If you see a different coordinate system in the Current XY box, click NZGD 2000 New Zealand Transverse Mercator under Layers to set it as the Current XY system.
Learn more about specifying a coordinate system.
You don't need to complete the remaining steps because you'll use the default settings. To learn about these settings (tolerance, resolution, and database storage configuration), see The properties of a spatial reference and Configuration keywords for file geodatabases.
- Click Finish to create the feature class.
In the Catalog pane, the ENP_Entrances feature class is added to the project geodatabase. In the Contents pane, a layer based on the new feature class is added to the map with the following properties:
- Its name reflects the alias you assigned to the feature class.
- It appears under the 3D Layers heading because you created the feature class with z-values.
- Its visibility check box is dimmed because it doesn't have any features yet.
Before you start creating features, you'll add metadata to describe the feature class. Then you'll symbolize the map layer and set feature creation rules with a feature template.
You'll add item description metadata to the feature class. An item description includes a summary, a description, and tags. It may also include credits and use limitations. Metadata provides important background information about your data. It is also indexed by ArcGIS Pro to generate search results when you search for data.
- In the Catalog pane, right-click the ENP_Entrances feature class and click Edit Metadata .
A metadata view opens. The elements of the metadata style are displayed in the Contents pane.
If you're using the default Item Description metadata style, the only element listed in the Contents pane is Item Description. The metadata element is currently invalid because required information is missing. If you're using a different metadata style, you'll see other metadata elements as well. Item Description is the only element you'll edit in this tutorial.
- In the metadata view, in the Title box, type Egmont National Park Entrances.
- In the Tags box, type (or copy and paste) the following keywords: parks, Egmont National Park, Taranaki, New Zealand.
Make sure the keywords are separated by commas.
- In the Summary (Purpose) box, add the following text: Identify road entry points to Egmont National Park.
- In the Description (Abstract) box, add the following text: Road entry points to Egmont National Park. The locations were identified with a park boundary layer and the Esri World Imagery basemap.
In the Contents pane, the Item Description element is now marked valid because the required information is present.
If spell-checking is enabled on the settings page (as it is by default), unrecognized words are marked with wavy underlines. See Proofing options for information on spell-checking.
- On the ribbon, on the Metadata tab, in the Manage Metadata group, click Save .
- Close the ENP_Entrances metadata view.
- On the Quick Access Toolbar, click Save to save the project.
Symbolize the Park Entrances layer
You'll change the default symbol that was assigned to the Park Entrances layer.
- In the Contents pane, right-click the Park Entrances layer and click Symbology .
The Symbology pane appears. The Primary symbology is set to Single Symbol, which means that all features in the layer will have the same symbol.
- Under the Primary symbology setting, next to Symbol, click the point symbol.
The pane shows options for formatting point symbols.
- Under Format Point Symbol, click the Gallery tab, if necessary.
- In the search box, type cone and press the Enter key.
- In the list of symbols, under ArcGIS 3D, click Standing Cone.
- Click the Properties tab. Click the Symbol tab under it, if necessary.
- Under Appearance, click the Color drop-down arrow and click Beryl Green or another bright color.
- Change the Size to 8 pt and press the Enter key. Click Apply.
The symbol is updated in the Contents pane.
- On the Quick Access Toolbar, click Save to save the project.
Configure the feature template
Feature templates streamline data creation by specifying default properties for new features. These default properties include symbols, attribute values, and editing tools used in feature creation. Before configuring the feature template, you'll make Park Entrances the only editable layer in the scene.
- At the top of the Contents pane, click the List By Editing tab .
An exclamation point next to a layer means that this type of layer is not editable.
- Under 2D Layers, uncheck the Egmont National Park check box.
This layer can't be edited until the box is checked again.
Alternatively, you can right-click the Park Entrances layer and click Make this the only editable layer .
- At the top of the Contents pane, click the List By Drawing Order tab .
- On the ribbon, click the Edit tab. In the Features group, click Create .
The Create Features pane appears and displays the Park Entrances feature template.
- Under Park Entrances, click the Park Entrances template.
The Point tool is selected as the default editing tool for creating new point features.
A construction toolbar also appears on the 3D scene to help you create and edit features. You won't use it in this tutorial, however.
- On the feature template, click the Open the active template pane arrow to set default attribute values for new features.
Each feature will have a different name, so you won't set a default entrance name value. However, each feature will have the same description.
- Click the <Null> value next to Description and type Park Entrance. Press the Enter key.
The default Description value of Park Entrance will be applied to new features as long as you edit the layer without interruption. It won't persist if you start editing a different layer or perform some other software operation. To make default attribute values permanent in the feature template, right-click the template in the Create Features pane and click Properties . On the Template Properties dialog box, click the Attributes tab. Enter the attribute value you want and click OK.
Create a park entrance feature
There are three road-based entries to the park. First, you'll create a point feature to represent the Egmont Road entrance. In the Park Entrances feature template, the Point tool for creating features is active and you can begin editing.
- Confirm that the Egmont 3D scene is the active view. Hover over the scene.
The pointer changes to a precision pointer (a crosshair) with a symbol attached to it. If you click in the scene, you'll create a point feature wherever you click.
If you add a feature in the wrong place, click Undo on the Quick Access Toolbar.
- On the ribbon, click the Map tab and click Bookmarks . Under Egmont Bookmarks, click Egmont Road.
The map zooms in to the road.
- Press and hold the C key on the keyboard.
The pointer changes to a hand pointer . As long as you hold the C key, you can pan the map (which typically involves holding down the left mouse button) without adding a point feature. You don't need to hold the C key to zoom in and out. Learn more about keyboard shortcuts for map navigation.
You can also use the on-screen navigator to pan the map while an editing tool is active.
- Navigate to the area where the road enters the park. To pan the map, click and drag the left mouse button while holding the C key. To zoom in and out, use the wheel button or hold the right mouse button and drag.
The park entrance is where the cleared land ends and the forest begins.
- Release the C key, if necessary. Click on the road at the entrance to the park.
The feature is added to the map and is selected. You'll add an attribute value for the name of this entrance.
- On the ribbon, on the Map tab, in the Selection group, click Attributes .
The Attributes pane appears.
- In the Attributes pane, click the <Null> value next to Entrance Name. Type Egmont Road and press the Enter key.
The description has already been added as specified by the feature template.
- Click Apply.
- Next to the Attributes tab, in the middle of the pane, click the Geometry tab.
Along with the x- and y-values, a z-value is part of the point feature's geometry. The z-value should be close to 463 meters.
- Click the Attributes tab to show the feature's attributes again.
Create features for the other park entrances
You'll follow the same process to create features for the other two park entrances.
- On the Map tab, click Bookmarks . Under Egmont Bookmarks, click Pembroke Road.
- Navigate to the area where the road enters the park.
- Click to add a point on the road.
- In the Attributes pane, for Entrance Name, type Pembroke Road. Press the Enter key and then click Apply.
- Go to the Manaia Road bookmark.
- Navigate to the park entrance and add a point.
- In the Attributes pane, for Entrance Name, type Manaia Road. Press the Enter key and then click Apply.
- On the ribbon, click the Edit tab. In the Manage Edits group, click Save .
- On the Save Edits prompt, click Yes.
- On the Edit tab, in the Selection group, click Clear .
- In the Contents pane, right-click the Park Entrances layer and click Attribute Table .
The table has three records with the attribute values you provided. The values in the Shape field values are Point Z because the features have z-values.
- Close the table.
- Click the Map tab and click Bookmarks . Under Egmont 3D Bookmarks, click View from above.
- On the Map tab, in the Navigate group, click Explore .
- Navigate the scene and examine the park entrances from different perspectives.
View the layer in the map
Any layer can be displayed in either a 2D map or a 3D scene, regardless of whether the layer has z-values. You'll copy the Park Entrances layer from the 3D Egmont scene into the 2D Egmont map.
- In the Contents pane, under 3D Layers, right-click Park Entrances and click Copy .
- Make the Egmont map view active.
- In the Contents pane, right-click the Egmont map name and click Paste .
The Park Entrances layer appears at the top of the layers in the Contents pane and the features appear on the map.
- On the ribbon, click the Map tab and click Bookmarks . Under Egmont Bookmarks, click Egmont National Park.
- Optionally resize the symbol or choose a different symbol for the layer in the 2D map.
- On the Quick Access Toolbar, click Save .
The park entrance features you created have z-values derived from the scene's elevation surface, the WorldElevation3D/Terrain3D layer. You'll work more with elevation surfaces in the Convert a map to a scene tutorial.