//Must be on the QueuedTask.Run()
var tinCP_renderers = new TinLayerCreationParams(tinDataset);
tinCP_renderers.Name = "My TIN layer";
tinCP_renderers.IsVisible = true;
// define the node renderer - use defaults
var node_rd = new TinNodeRendererDefinition();
// define the face/surface renderer
var face_rd = new TinFaceClassBreaksRendererDefinition();
face_rd.ClassificationMethod = ClassificationMethod.NaturalBreaks;
// accept default color ramp, breakCount
// set up the renderer dictionary
var rendererDict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>();
rendererDict.Add(SurfaceRendererTarget.Points, node_rd);
rendererDict.Add(SurfaceRendererTarget.Surface, face_rd);
// assign the dictionary to the creation params
tinCP_renderers.RendererDefinitions = rendererDict;
// create the layer
var tinLayer_rd = LayerFactory.Instance.CreateLayer<TinLayer>(tinCP_renderers, MapView.Active.Map);