public virtual ReadOnlyPartCollection Parts {get;}
Public Overridable ReadOnly Property Parts As ReadOnlyPartCollection
public virtual ReadOnlyPartCollection Parts {get;}
Public Overridable ReadOnly Property Parts As ReadOnlyPartCollection
int numParts = polyline.PartCount; // get the parts as a readonly collection ReadOnlyPartCollection parts = polyline.Parts;
ReadOnlyPartCollection polylineParts = polyline.Parts; // enumerate the segments to get the length double len = 0; IEnumerator<ReadOnlySegmentCollection> segments = polylineParts.GetEnumerator(); while (segments.MoveNext()) { ReadOnlySegmentCollection seg = segments.Current; foreach (Segment s in seg) { len += s.Length; // perhaps do something specific per segment type switch (s.SegmentType) { case SegmentType.Line: break; case SegmentType.Bezier: break; case SegmentType.EllipticArc: break; } } } // or use foreach pattern foreach (var part in polyline.Parts) { foreach (var segment in part) { len += segment.Length; // perhaps do something specific per segment type switch (segment.SegmentType) { case SegmentType.Line: break; case SegmentType.Bezier: break; case SegmentType.EllipticArc: break; } } }
// Method 1: Get the start point of the polyline by converting the polyline // into a collection of points and getting the first point // sketchGeometry is a Polyline // get the sketch as a point collection var pointCol = ((Multipart)sketchGeometry).Points; // Get the start point of the line var firstPoint = pointCol[0]; // Method 2: Convert polyline into a collection of line segments // and get the "StartPoint" of the first line segment. var polylineGeom = sketchGeometry as ArcGIS.Core.Geometry.Polyline; var polyLineParts = polylineGeom.Parts; ReadOnlySegmentCollection polylineSegments = polyLineParts.First(); //get the first segment as a LineSegment var firsLineSegment = polylineSegments.First() as LineSegment; //Now get the start Point var startPoint = firsLineSegment.StartPoint;
// get the parts as a readonly collection
ReadOnlyPartCollection parts = polygon.Parts;
int numSegments = 0; IEnumerator<ReadOnlySegmentCollection> segments = polygon.Parts.GetEnumerator(); while (segments.MoveNext()) { ReadOnlySegmentCollection seg = segments.Current; numSegments += seg.Count; foreach (Segment s in seg) { // do something with the segment } }
/// <summary> /// This method takes an input multi part geometry and breaks the parts into individual standalone geometries. /// </summary> /// <param name="inputGeometry">The geometry to be exploded into the individual parts.</param> /// <returns>An enumeration of individual parts as standalone geometries. The type of geometry is maintained, i.e. /// if the input geometry is of type Polyline then each geometry in the return is of type Polyline as well. /// If the input geometry is of type Unknown then an empty list is returned.</returns> public IEnumerable<Geometry> MultipartToSinglePart(Geometry inputGeometry) { // list holding the part(s) of the input geometry List<Geometry> singleParts = new List<Geometry>(); // check if the input is a null pointer or if the geometry is empty if (inputGeometry == null || inputGeometry.IsEmpty) return singleParts; // based on the type of geometry, take the parts/points and add them individually into a list switch (inputGeometry.GeometryType) { case GeometryType.Envelope: singleParts.Add(inputGeometry.Clone() as Envelope); break; case GeometryType.Multipatch: singleParts.Add(inputGeometry.Clone() as Multipatch); break; case GeometryType.Multipoint: var multiPoint = inputGeometry as Multipoint; foreach (var point in multiPoint.Points) { // add each point of collection as a standalone point into the list singleParts.Add(point); } break; case GeometryType.Point: singleParts.Add(inputGeometry.Clone() as MapPoint); break; case GeometryType.Polygon: var polygon = inputGeometry as Polygon; foreach (var polygonPart in polygon.Parts) { // use the PolygonBuilderEx turning the segments into a standalone // polygon instance singleParts.Add(PolygonBuilderEx.CreatePolygon(polygonPart)); } break; case GeometryType.Polyline: var polyline = inputGeometry as Polyline; foreach (var polylinePart in polyline.Parts) { // use the PolylineBuilderEx turning the segments into a standalone // polyline instance singleParts.Add(PolylineBuilderEx.CreatePolyline(polylinePart)); } break; case GeometryType.Unknown: break; default: break; } return singleParts; }
Target Platforms: Windows 11, Windows 10