ColumnCount Property (JPEGTexture)
Create BasicMaterial with JPEG texture
// read the jpeg into a buffer
//At 3.0 you need https://www.nuget.org/packages/Microsoft.Windows.Compatibility
//System.Drawing
System.Drawing.Image image = System.Drawing.Image.FromFile(@"C:\temp\myImageFile.jpg");
MemoryStream memoryStream = new MemoryStream();
System.Drawing.Imaging.ImageFormat format = System.Drawing.Imaging.ImageFormat.Jpeg;
image.Save(memoryStream, format);
byte[] imageBuffer = memoryStream.ToArray();
var jpgTexture = new JPEGTexture(imageBuffer);
// texture properties
int bpp = jpgTexture.BytesPerPixel;
int columnCount = jpgTexture.ColumnCount;
int rowCount = jpgTexture.RowCount;
// build the textureResource and the material
BasicMaterial material = new BasicMaterial();
material.TextureResource = new TextureResource(jpgTexture);
Target Platforms: Windows 11, Windows 10
ArcGIS Pro version: 3 or higher.